![]() And the AP shells are not big enough to do much unless you catch someone broadside. The T-22 guns are anemic, to say the least. It will not happen, but it will make you hyper-aware of your positioning relative to enemy ships (if you are not using "last known position" markers, you need to start) on the mini-map, which can save you from getting blapped now and then. I tell anyone playing torpedo DDs to play the entire game with the goal of never being seen. That skill will get your detection radius to 5.9 km by sea, which will allow you a 1.1 km "stealth-torpedo" window, where you can launch torpedoes while remaining unseen. With so few games played, I imagine you are struggling in part due to not having a captain with the Concealment Expert skill on your T-22. ![]() Invisibility is the greatest strength of a torpedo DD. I am certainly not a master of DD play, but with 5700 DD games under my belt, I will offer what I can.
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